Product Description As the Imperium crushes outlying systems, Rebel worlds begin to ally, politically and militarily. Meanwhile, the Uplift Code, within the genomes of the Alien Overlords’ former servitor races, is being sequenced. Can you build the most prosperous and powerful space empire in a galaxy where border conflicts rage? This expansion adds new start worlds, goals, and game cards; action cards and VP chips for a sixth player; and takeover rules to Race for the Galaxy and its first expansion, The Gathering Storm. New solitaire game counters and material to help players track their military and takeover status are also provided. Box Contains 1 replacement Gambling World3 start world cards, numbered 9–117 action cards (for a sixth player)41 game cards2 2-player action cards1 contest entry card6 Military/takeover status slides24 cubes to track Military/status3 counters to track special Military1 takeover disk6 victory point chipsLI>2 “most” goals (large tiles)3 “first” goals (small tiles)1 additional 3 VP goal chip4 counters for solitaire game
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